Nuovo aggiornamento per il titolo Slighty Mad Studios, Project CARS: la build 226, disponbile per possessori di account Junior Member e superiori, include la nuova Caterham SP/300.R, e diverse migliorie in ambito grafico e di gameplay.Questo il log dell’aggiornamento:Build 226 (1/6/12, Junior Member+) Fix for ps3 compiles Fix for the broken track select navigation. SetMenuAutoScroll and SetMenuScrollOnlyOnClip needed set for the location and map screen menus Code fix for menu data flag issues in car setup screens (similar to track select fixes) Ghost system: – Ghosts will be recorded (and potentially saved and uploaded) in all game modes, to mirror the behavior of stat uploads – Lap Data Header chunk contains information about bit precision used for the data stored in the Lap Data Stream chunk. This makes the compressor more extensible for the future and increases backward and forward compatibility of the data format – Reordered fields in the Lap Data Header chunk. – Ghost player sets up participant for the ghost that is supposed to be replayed in the race – Ghost participant is set up with the correct upgrade specification (fixed a bug where physics and render specifications were mixed up). Belgian Forest – update trees and crowds for new inner terrain Additional Track Photos submitted by the WMD community Caterham R500: camber animation source files added Palmer JPLM: added TM hotlap contest livery BAC Mono: Tiny UV fix Caterham SP300: added CPIT meshes, prepared for 1st export, fixed various issues Updates on textures of Harrison Pike. Rescaled , replaced polished up Added missing strings for the Tuning Slot screens BAC Mono: texture tweaks Ariel Atom – Added LODD meshes to all 3 cars Caterham sp300r : animation pack1 Added helmet view for 70′, 80′ and stock Sakitto: new textures for kartbuilding Stockcar90: Added 2 more liveries X4: LODC reworked, LODD added Additional textures for bathurst X4: fixed damage on LODC and LODB, LODD refined rear a bit Basic_windows shaders modified to use a parameter to scale the emissive strength – this is so that a wider range of effects can be achieved without suffering from texture banding issues New Thrustmaster Static Adverts for Thrustmaster Sakitto Event Grid texturemap bologna New Emmissive maps added to tents and vendors assets New Emmissived added to Illuminated Trackside Trucks New Dynamics Scene for Sakitto GP Caterham SP300: added livery 01.02 names Sakitto_GP Thrustmaster event dressing Caterham SP300: added new black rim Caterham SP300: added new livery Separated VSOUTPUT and PSINPUT in cloud_model.fx to allow for centroid usage (PS3 doesn’t like it on VSOUTPUT) Thrustmaster specific textures .dds files Sakitto – Concrete Barrier Fix for Thrustmaster event New BAC Mono export New Caterham R500 export Caterham SP300R added New Bathurst export New Belgian Forest export New Harrison Pike export New Satikko exportsVi lasciamo con nuove immagini relative al titolo. Buona visione!