PAYDAY: The Heist si aggiorna

A cura di jewel - 10 Dicembre 2011 - 0:00

E’ stato rilasciato su Steam un sostanzioso aggiornamento per PAYDAY: The Heist, sparatutto sviluppato da Overkill Software e rilasciato lo scorso 20 ottobre su PC. Tra i più svariati miglioramenti, che vi riportiamo di seguito, l’update offre la possibilità di unirsi a una partita già in corso e aggiunge uno speciale Christmas Achievement da sbloccare trovando un regalo di natale in ogni livello. Di seguito trovate l’intera lista dei cambiamenti:New features and fixes include:• New events and enemy tactics on all levels• Team and enemies now pick better cover and firing positions, and use more intelligent firing lanes for suppression and sniping• Enemies now master additional acrobatic moves (such as dashes and slides) and they can fire at you while doing them!• More cover moves for team AI and enemies• Enemy AI move in tighter formations and coordinate better• Team AI now keeps up with human players much better• Smoother turn and aim on team AI, and reduced animation glitches on movements• Better looking weapon recoils on team and enemies• AI teammates now pick weapons that better suit the current combat situation• Combat will now be more mid ranged and not run-in gun battles• Team AI no longer has “ants in the pants” (they don’t move around so much) when there are no enemies aroundAdvanced GFX settings menu (AG menu)Custom visual settings and optimizations, including:• Texture resolution setting “low” to “high”• Texture filtering “off” and up to x16• V-synch on/off• AA on/off• Light streaks on/off• Animation level-of-detail setting for better performance• More suitable default resolutions to fit laptops etc.• AlienwareFX on/off (for Alienware computers)• Added eight color grade filters (inspired by a range of heist and action movies)”Payday +””Dinero””In Traffic””Bastard””BHD””Xgen Brown””Future of Gaming””The Matrices”New masksTo celebrate that yet another bunch of military shooters was released recently, we’ve added four new masks to Payday!Improved network codeDisclaimer: We did not fix the Internet. Please talk to Al Gore about that.We’ve added a red toothbrush to Panic Room, and we’ve made sure this one’s worth the hullabaloo! features and fixesSlaughterhouse and Diamond Heist are now available in the Normal difficulty settingSingle Player has improved scenario and difficulty balancingAdded more money bundles to First World BankThe legendary über killer sniper removed from Heat StreetTeammate “mugshot” icons (lower left corner of the screen) now flash to indicate who is talking over VOIPYou can now see the cash value of the “near completion challenges” in the TAB menuFix to better hear team AI voicesFixes for random crashesFixed the drill that kept resetting to full time for some peopleFixes for fake lobby appearingChanged [Enter] to $Continue; to fix binding of enter to block the final stats screen.More camera impacts on explosionsAll weapons now have alert ranges, unique for each weaponChains is no longer replaced by Wolf on rare trade occasionsBain will now correctly call the equipment “saws” (not “drills”) in Panic Room

TAG: payday the heist