Nuovo aggiornamento per Project CARS, il titolo Slighlty Mad Studios attualmente in fase pre-alpha: la build 327, disponibile per possessori di account Team Member o superiore, si concentra su svariati aspetti legati al comparto online, alla grafica e al sonoro.Questo il log completo:Build 327 (19/10/12, Team Member+)Fixed the timeslice value in Vehicle::ExtrapolateDynamicsSeason weather parameters now passed through to the racesAdded cancel dialogs for MP UI screen transitions (join & create)Fixed lobby list flickerAdded better detail and variety to disconnect warning dialogs (and added to text DB)Changes to logging to stop compile errors on console buildsAdded info-level logging when TCP connection is closed by the serverAlt+tab capability (free resources before DX device reset) ; CRenderer – enumeration of render targets for RenewDefaultPoolResources corrected – iterator re-initializationDerby – tweak grandstand texturesSwitch to player control instantly for rolling startsFormula A: new suspension geometry plus setup tweaks for latest STM updatesImproved water droplets, using per pixel fresnel and reflective boost on dropletsAdded per-pixel Fresnel support functions to allow better looking reflections on water dropletsWisconsin Raceway – Add new txt for SetBackCafeNorthampton. Tweaked textures.Derby – fixed intersection on pitwall viewer asset with marshal bridgeVisual polish to the HUD elementsEifelwald new complete AIW. New main path, raceline, etc. supports 45 playersAudio: Formula B updated to new specs including vibration layer, EQ etcAudio: updating Formula B with latest balancing changesNew Derby exports