Sliglthy Mad Studios
ha rilasciato un nuovo aggiornamento per Project CARS: la build 323, disponibile per possessori di account Team Member o superiori, si concentra sul lavoro riguardante l’infrastruttura online e il comparto audio.Questo il log:Build 323 (15/10/12, Team Member+)Known issues: when manual control for TT starts throttle input is broken. Can be fixed with session restart.Online:* Weather is initialized based on the host data.* Online UI will set weather on admin.* Added logging of green-light related events.* Increased protocol version due to the data format changes.* Weather is synchronized.* Added API to set weather from the admin.* Added code to support syncing of participant app-side data, in addition to physics packets.* Added headlight synchronization.* Added a bit of logging to a few places.* Added extra logging when leaving/disconnecting from DS or session.* Added new category for GameManager’s networking logs and moved several log messages to this new category.* Added synchronizing of race date and time.* Added API to set race date and time for the host.* Changed regular ping log level to Debug, reverted ping frequency from 5s back to 2s.* Implemented wrong way penalties – currently DQ after 5 seconds of wrong wayness in MP.Renderer/GFX:* Removed aserts from DX9 parameter setting code, and replaced with returning error codes to allow useful error reporting* fix for set max range on emap not actually doing anything.* Added Array Init for temporary impact pieces array which was causing crash for Doug* Fixed memory leaks caused by loss of deferred removal updates on track exit.* Code and shader changes to allow drying lines and puddles.* Code to setup underpass flags.* Camera bounding box test to tell game what reflection elements to render.* Reflections now render , crowds , pitt crews , pit girls etc..* wet track textures optimised with dxt and lower res* edits to the track wetness mask adding puddles in green channel and main mask in red.* moving drying line and reflection noise textures from weather to track textures for easier path setup in max and becuase they won’t build from the weather dir.TextDB : Updated call to BStricmpUnsafeBase:* Removed case insensitive functions from BUniString* Renamed wide versions of BStricmp/BStristr to signify Unsafe* Fixed a project config error in 360 Gold where Unicode was set incorrectly* Removed wide versions of BStrupr BStrlwr* First draft of cmd line support class* Added CompareNoCase to BUniString (already in BString)* Added BuniString overload to BUniString::Compare* Added extra getters to player profile to access time progression enumeration.* Added extra getter to track details to return race day.* Switch to player control instantly in TT. Rolling starts can now switch to player control instantly.* Added GameManagerNetworking logging category.Physics:* Corrected SP300R width (should be full tyre width and not just tread).* New Caterham SP300 specific tyre with correct tread widths (.225, .232 CM).* Add correct tyre width for front and rear tyres to all cars.GUI – New Controls screen, menus aligned to center screen when using a multi-monitor setup, Hide button on main menu properly hides objects now, correct kerning on large fontsAudio:* balance updates* updated LM11 TDX set with vibration, rattles and eq/filter cuves* updating Formula A sound set with latest tech: eq curves, vibration etc.* balancing changes for updated Formula A sounds* balancing changes; adding vibration and rattle layer* poss fix for reported lack of teanny whine for Racer V8* balance adjustments and slight tune of tranny pitch* BMW M1 updated for latest vibration and rattles* adding vibration and rattle samples to various carsEifelwald_GP. New texture maps, Tweaked textures.