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Overwatch: Disponibile una nuova patch

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Avatar di Antonello Buzzi

a cura di Antonello Buzzi

Senior Staff Writer

Pubblicato il 23/03/2016 alle 00:00
Blizzard
ha pubblicato una corposa nuova patch per Overwatch che introduce diversi cambiamenti ed aggiunte, come la modalità Weekly Brawl.Ecco il changelog completo in lingua inglese:GENERALPlayer ProgressionAchievements have been addedAll available and unlocked achievements can be viewed in the Career Profile > Achievements tabSelect achievements will now unlock general and hero-specific sprays (which can be equipped in the Hero Gallery)Players will now unlock a new portrait frame every 10 levels, instead of only at levels 10, 25, 50, and 100Promotions have been addedPlayers will now receive a promotion every 100 levelsWhen a player receives a promotion, they will unlock a new portrait frame themeWith each new promotion, the player’s level (and the EXP required to level) will be resetNew Legendary skins have been added for several heroes:”Antique” Bastion“Junker” D.Va“Stinger” D.Va“Jester” Junkrat”Hip Hopper” Lúcio”Riverboat” McCree”Vigilante” McCree“Nevermore” Reaper”Stunt Rider: 76″ Soldier: 76″“Barbarossa” Torbjörn“Blackbeard” Torbjörn”Cybergoth” ZaryaPlays of the Games have received a polish pass Joining and Leaving Games
Consecutive Match BonusPlayers will now receive an EXP bonus for playing multiple matches in successionPlayer Backfill Match BonusPlayers who backfill into a match will no longer receive a loss for that match (even if it ends in a defeat), but can still receive a winThese players will also receive an additional EXP bonus for the match, if completedLeaver PenaltyPlayers who leave an in-progress match will now receive an automatic lossPlayers who repeatedly leave in-progress matches will also receive a temporary penalty on EXP gained from future matches (this penalty will persist as long as the player continues to repeatedly leave in-progress matches)Group ImprovementsPlayers can now request to “Join a Group”When a group leader leaves a game, he or she will now have the option to leave with the group intactExpanded preferences for groups have been added to the Options menu:Option to allow current group members to invite other players to the groupOption to allow “Anyone,” “Friends,” or “No One” to join your group without an inviteMiscellaneousThe new player experience has been updatedThe Tutorial and Practice Range have received a polish passDialogs will now guide new players through the Tutorial, Practice Range, and Practice vs AI modes before recommending Quick PlayPlayers can now browse the main menu while queued for Quick Play, Play vs AI, or Weekly Brawl! games“Healing Done” has replaced “Final Blows” as an available end-of-match medalEnd-of-match commendations have received another tuning passAI heroes will now melee and use Health PacksMAP BALANCE CHANGESNepal
New routes have been added for the first and second control pointsRemoved some walls around the second control pointHERO BALANCE CHANGESGeneralThe following hero abilities will now ignore payloads during Line of Sight checks:Lúcio > Crossfade and Sound BarrierMei > BlizzardReinhardt > EarthshatterSoldier: 76 > Biotic FieldZenyatta > TranscendenceZenyattaOrb of Harmony and Orb of DiscordNow automatically return if their targets are out of line of sight for more than 3 secondsUSER INTERFACEOptions MenuGameplayPlayers can now choose to skip “Skirmish Mode” while in queueControlPlayers can now save/set hero-specific keybindingsSoundSupport for Dolby ATMOS Headphones has been addedFor optimal performance, use regular headphones and change the default playback device to stereo. For USB headphones that emulate 5.1 or 7.1, you may need to turn off any surround emulation in the headphones drivers.Any recording or streaming done with ATMOS Headphones setting enabled will contain the same ATMOS encoded mix. The viewing audience should also be using headphones for optimal viewing.Switching the ATMOS mode while music is playing will kill the music that is playing until new music is retriggered. This is a known issue and we are investigating a fix.In-Game UIThe payload progress bar now shows checkpoints as well as the distance to upcoming checkpoints (if < 5m)Capture point UI art has been updatedSocial MenuAll social menu screens have been updated with new artA “Recent Players” list is now availableThe ability to “Rate Players” has been moved to the social menu (from the end-of-match screen)This means that players can rate their teammates at any time via the social menu, rather just at the end of a matchNote: “Rate this Match” can still only be accessed via the end-of-match screenPlayers can now report other players through the social menuBUG FIXES
GeneralKeybindings should now always save and carry over between sessions correctlyPlayers with full health, but less than full shields will now appear to have “taken damage” to healers (when looking at their hero outlines)It is no longer possible for some AoE weapons to deal damage to an enemy player if that player is on the other side of wall they’re partially clipping intoHeroesUltimate charge should no longer reset whenever a player selects a different hero and then cancels while deadLúcio’s Crossfade buff should now properly reapply to all allies after a round transition on Control mapsMei’s Cryostasis and Ice Wall should now always display the appropriate team colorsSymmetra’s Sentry Turrets should no longer acquire targets from inside Mei’s Ice WallScoped shots against enemy turrets should no longer count as “misses” when calculating Widowmaker’s “Scoped Accuracy” statisticFixed several issues where the slow effect applied by Mei’s Endothermic Blast and Blizzard were being resetFixed an issue where Reinhardt’s Charge would sometimes knock back a target that should have been pinnedFixed an issue where Symmetra Sentry Turrets couldn’t be placed in select (but otherwise intended) areasFixed an issue where some damage sources prevented by Zarya’s Particle Barrier weren’t increasing her Ultimate chargeUser InterfaceLeft Mouse Button and Right Mouse Button icons should now render in the F1 help menusUI notifications for objectives should no longer persist on screen Ricordiamo infine che Overwatch sarà disponibile a partire dal 24 maggio per PC, PlayStation 4 e Xbox One.
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