Project CARS: disponibile la build 577

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a cura di Francesco Ursino

Come ogni primo venerdi del mese, Slightly Mad Studios ha rilasciato una nuova build per Project CARS disponibile per ogni tipologia di account, quindi da Junior Member o superiore. L’aggiornamento 577 apporta alcuni fix relativi alla versione DirectX11 del gioco, oltre che nuove migliorie al comparto fisico e grafico.Questo il changelog:Build 577 (4/10/13, Junior Member+)Render:* DX11 Fix for inside out envmaps (knock on from switching Maths libs)* DX11 reduce the amount of shader memory required when not running multi-threaded* DX11 Renderer – D3DX math removed and replaced with Base Math* Basic.fx shader fixed so that shadows cast on double sided polygons correctly* Additional change to basic.fx to stop the previous double-sided shadow fix from breaking some other casesBase:* BSmallPool: Added trace for small pool sub section on all pools except Debug Pool (to avoid recursion)* stdout and stderr use line buffering on Linux* stdout and stderr use no buffering on WindowsFlags:* Added penalty notifications for HUD & Pit Engineer* Fix incorrect struct size to match data* Fixup logic for blue flagPhysics:* Tires: added delay to anti-oscillationTracks:* Dubai GP, Dubai International, Dubai Cub and Dubai National: Added a working pit area with 36 garage spots for the new open garages. All 4 layouts. Corridor changes for new loft areasVehicles:* Caterham Seven Classic: suspension animations added* Pagani Huayra: Wipers animation speed tweak to match new animations

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