Activision e Infinity Ward hanno pubblicato una nuova patch per Call of Duty: Infinite Warfare.Mentre non introduce nuovi contenuti, l’aggiornamento sistema alcuni problemi riscontrati dall’utenza, come exploit in dodici mappe, ricompense errate per vittorie e sconfitte in determinate condizioni e bug scovati nello split screen. Vi lasciamo al changelog completo in lingua inglese:General UpdatesFixed an issue to make sure the appropriate win/loss is given if the match ends before the forfeit timer finishes.Fixed several map exploits on the following maps: Skydock, Precinct, Frost, Genesis, Crusher, Terminal, Retaliation, Mayday, Throwback, Scorch, Grounded, FrontierFixed an issue where Mission Team challenge progress would not display properly in round based modes.Fix for Warfighter ‘Ping’ Trait Challenge.Hardcore: Score popup is now shown in the HUD. Selected killstreaks are now shown in the HUDFixed issues with the Nuke killstreak in round based modes.Fixed an issue where joining a match in progress and losing would end your win streak.Fixed an issue with force spawning users without a loadout selected in Custom matches.End of match combat now occurs in Uplink. Scoring is disabled once the match timer hits 0.Various winner’s circle updates and bug fixes.Infected updates: XP Updates – Survivors can earn more score / XP on kills. All Infected players now earn assist point whenever a Survivor is killed. Slowed down the Infected move speed slightly. Infected now have a red electric effect to better distinguish them from normal Synaptics. More weapons will be added in a future update, we promise they are coming!Fixed an issue to make sure the appropriate win/loss is given if the match ends before the forfeit timer finishes.Notification for the “latest” calling cards from dropsFix to Taunt menu selection and audio queuesFix for Orion Initiative Mission Team Commander congratulations call out after ranking upFix for accessories not remaining equipped after leaving menuJoining a game in-progress and then losing no longer ends your win streakAdjusted overlap of text in Calling Card and Emblem menusThe “Good Citizen” Medal is now correctly awarded to the player who owned the package, not the one who picked it upFix for being awarded Scrap Assist points after dealing damage to a friendly Shock SentryFix for one of the Synaptic Taunts not appearing correctlyAdjustment to the Banshee ammo counter animationAdded ricochet to the Epic Oni prototype, KaikenFixed a bug where an error would occur after calling in a UAVFixed a bug when holding a weapon and gesturingFix for players being given Missions for Rigs that are not currently unlockedFixed a bug where the Banshee – Siren wasn’t having an impact on other players after being damagedFix for the HUD Uplink satellite drone icon not showing which team controls the drone while in splitscreenFixed a timing bug where a turret would linger on a dead target before proceeding to target another enemyFixed an issue where a player would get the wrong mission in a matchFixed a freeze issue when attempting to access the StoreFixed a bug where splitscreen users were unable to change their team or role in custom gamesFix for a bug on Frontier where shadows would flicker in the hallway in splitscreenAdjusted the killcam when a player is killed by a Bio Spike on FrontierVulture scorestreak adjustments: Turret damage increased. Turret fires faster. Min time between bursts decreased. Vulture movement adjusted to be more awesome.Added function to allow the user to rotate a weapon in the Loadout select menuFixed a bug that would kick a player to the Main Menu when using the Steel Dragon PayloadFixed a bug for secondary controllers for users in splitscreenFixed crash that would occur after map restartsFix for users seeing repeat Rig videosRemoved “Connecting to Matchmaking Service” text in Loadout menu after searching for a Public MatchFixed an issue in splitscreen where both users would be kicked from the Loadout Menu if scrolling through it at the same timeFixed a bug where users were able to temporarily gain access to locked Loadout slotsFixed a bug in splitscreen where a user who enters Prestige would see red on the screen and would cause the player to lose Create A Class functionality, revealing placeholder iconsP-Law can now 1 shot UAV and CUAVFixed an issue where the UI wasn’t displaying a few tiers for some of the Outfitter challengesAdjusted the death camera from penetrating into corpses on the mapFixed a bug on Genesis where the Vulture could get stuck inside of buildingsFixed a bug where bots would hover around the position of a dropped flag by the opposing team in CTFFix for various overlapping texts in some menusFixed a bug to ensure the location map for deploying Bombardment and Scorcher streaks wouldn’t be cut off when in splitscreenFix for the cook timer being visually offset in splitscreenFixed an error message and/or infinite loading screen after buying the Season Pass (only specific languages)Fix for possible stat loss when signing into the same PSN account on multiple consolesFixed an issue the reticles on the DMR-1 Spectacle prototype are scoped causing the reticles to overlap the edges of sight in-gameVarious lobby merging lobby fixesLuitween error fixSplitscreen players will now be awarded Keys and Mission Team RankFixed a bug in the Quartermaster screen that would cause hitching after opening a dropMoved Gender Voice Option to Rig Appearance MenuZombies in SpacelandPotential Luitween Error fixFurther work to ensure AFK players don’t stay in the game and continue to matchmakingThe Headcutter damage exploit vs. Alien has been balancedAdjustment to pause menu visuals during splitscreenXbox One-SpecificFix for muting players via “View Gamercard” optionFixed hitching on Xbox while in a Private PartyFixed a rare audio related crashFixed a bug where the title doesn’t transition into an active Zombies Custom Match that has been pausedFixed an issue where a player would be kicked from SnD for properly configured voice settings if the controller disconnectsPC-SpecificFixed an issue where users with long usernames would overflow out of the boundaries of the match loading screenFixed a bug where a user could exceed the 10 point Loadout limitFixed a bug where special characters in a username would cause stuttering for other playersFixed the keybind option for Taunts in Winner’s CircleFix for a framerate hitch that causes audio issues when a player progresses from one level to the next in SPAdded mouse support to the lobby member slide featureFixed a bug when text and voice communications were set to “block,” text communications were still displayedFixed a bug where the game stop responding if a player switched from windowed to full screenFixed a bug where multiple keybinds are getting unbound if a player uses the Copy Keys from mode to modeFixed an issue where PC buttons will briefly display the old help buttons when disabling a gamepadCODCcaster/CWLFix to 3rd person spectator showing zoomed in winner’s circleAdd a sync intermission countdown with the host in CODCasterAdjustments to team colors/logos in CODCasterFix for menus in CODCaster while in splitscreenRemoving ricochet tracers for energy weapons in CWLFixed a bug where changes to Team Settings in CODCaster would be reflected in the previous game’s match summaryAdded a “Follow Drone Camera” feature to CODCaster where the drone will be followed when thrown by the spectated playerFixed a bug where the Objective Status in the Display Settings is set to “on,” the screen would display red for allies and enemiesPayload rate changes: Disable Payload charge over time. Adjust Payload Score modifiers for each mode to balance Payload earn rates from score actionsSupport for MLG.tv