Star Citizen: L'Alpha 3.3 è ora disponibile sul Test Server Pubblico

Immagine di Star Citizen: L'Alpha 3.3 è ora disponibile sul Test Server Pubblico
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a cura di Antonello Buzzi

Senior Staff Writer

Cloud Imperium Games ha pubblicato la versione alpha 3.3 di Star Citizen ai suoi membri “Evocati Test Flight”. Lo scorso agosto, la compagnia aveva affermato che puntava a rendere disponibile l’Alpha 3.3 entro il 10 ottobre ed a quanto pare sono riusciti a mantenere la parola. Stando alle note, il titolo offre un sistema di missioni, respawn ed altro ancora.

Di seguito trovate il changelog completo:

Star Citizen Alpha 3.3 Release Notes

Feature UpdatesUniverse

  • Increased the motion of mineable asteroid chunks after break up.

Missions

  • Added “Scramble Race” style missions. Scramble races are death races using ships in space, orusing vehicles (Ursa/Cyclone) or Gravlev bikes (Nox/Dragonfly) on moons. Races use a checkpoint system with each player who shoots (ships) or moves over/near (vehicles) a checkpoint accruing a point toward victory. Additionally, players can destroy race leaders to gain their points. Note: This system still has pending tasks to complete and may lack functionality.

Ships and Vehicles

  • Added the Cyclone TR, AA, and RC variants.
  • Updated turret control system: Switched mouse control to 1 to 1 motion system, reduced turret sensitivity, set-up joystick controls for turrets, and numerous minor tweaks and polish.

Bug Fixes

  • Accounts should no longer 15006 disconnect on first login.
  • Turret power prompts on the Constellations should no longer power on/off the entire ship.
  • Miles Eckhart should once again be active and working.
  • OM points around moons should no longer show as obstructed when quantum routing tries to plot a route around the moon.
  • EVA re-entry for the Mustang Omega should now be in a more accessible location.
  • Fixed a missing chunk of the rest stop.
  • Logging out in the bed of a ship on a moon should no longer teleport the player to the middle of nowhere on the next login.
  • Elevator movement should no longer appear out of sync for some players.
  • Elevators at Levski should now take their doors with them properly as they move.
  • Players should no longer be able to spool their quantum drive in Arena Commander game modes.
  • Transitioning from sprint to walk and back should now play smoothly on the HUD.
  • Ruto should be working properly.

Technical

  • Fixed 3 server crashes.
  • Fixed 2 client crashes.
  • Fixed a server deadlock.

Current Ship ListGladius, Gladius Valiant, Retaliator, Sabre, Sabre Comet, Hornet F7C, Hornet F7C Wildfire, Hornet F7CS, Hurricane, Terrapin, Mustang Alpha, Buccaneer, Cutlass, Dragonfly, Herald, Merlin, Prospector, Reliant, Starfarer, Starfarer Gemini, 300i, 315p, 325a, 350r, 600i, 85x, Aurora CL, Aurora LN, Aurora LX, Aurora MR, Constellation Andromeda, Constellation Aquila, Nox, Khartu-Al, Ursa, Cyclone variants.

Probabilmente questa versione sarà resa disponibile a tutti i backer nel corso del CitizenCon 2018 che si terrà il prossimo 10 ottobre.

Continuate a seguirci per tutte le ultime novità.

Fonte: DSOG