Call of Duty: Ghosts: nel dettaglio il changelog dell'ultimo update

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a cura di Alexander

Infinity Ward ha reso pubblico il changelog relativo all’ultimo update rilasciato per Call of Duty: Ghosts
in versione PC. Stando alle release note, l’aggiornamento corregge alcuni bug, ottimizza l’uso della memora e degli effetti speciali, bilancia diverse armi e introduce nuove misure anti-cheat, oltre a migliorare l’esperienza nella modalità Estinzione. A seguire la patch nel dettaglio:Weapon Balance– All submachine guns except for the MTAR-X and the Ripper received a min damage range increase.- The Bizon and the CBJ-MS received a max damage range increase.- Preferred Weapon calculation fix.- Fix for an exploit where players could put Muzzle Brakes on weapons with integrated silencers. eSports– Removed Free Fall from Clan Vs Clan.- Fixed a minor bug where the loadout restricted icons didn’t update for clients when MLG rules are toggled. Anti-Cheat
– Fixed out of map exploit with sat com and ballistic vests.- Fix for exploit in Sovereign.- Fix for exploit in Freight.- Fix for rock penetration exploit in Whiteout.- Fix for the mod that could change the killstreak classification from Assault to Support. Additional Fixes– Made Clan Vs. Clan games count towards the challenges to play Team Tactical game.- Fixed an issue where the Friends List button helper appeared in a menu when it should not have.- MP Level up sound update.- Fix for the player’s match summary screen.- Ammo crate bug fix so you no longer improperly drop your weapon.- Fix so the player won’t experience a black screen if a Helo Pilot is called out while watching a killcam.- Fixed an issue where unlocked squad members would only have a knife.- Dog killstreak icon will now be a wolf when the wolf guard dog skin is selected.- Improved bots behavior when using melee killstreaks.- Fixed bug to Prevent jugs from collecting equipment that they can no longer deploy. New Features– New Multiplayer lobby music.- Added a random loadout generator. Extinction– Memory optimizations to improve performance.- FX optimizations to improve performance.- Slowed down Seekers by defaulting to walk initially before they run at players.- Improved difficulty balancing across solo and co-op.- Fixed issues with container spawns not always triggering.- Introduced the Alien Armory and the collectible alien “Teeth” system.- Updated attachments privileges for the M27 and LSAT.- Adjusted the solo hardcore Nightfall difficulty.- Adjusted the offset positions for some of the weapons to better align them with the bottom of the pillage locker.- Fixed some locations that allowed players to pick up/purchase items through geo.- Moved some scavenge items that were clipping into geo and unobtainable.- Updated the solo and co-op hardcore difficulties.- Updated the hardcore challenges to better reflect what challenges should be triggered and where.- Adjusted the spawn table to prevent aliens from spawning in undesired locations.- Reduced the melee damage of the Phantom in solo.- Fixed lobby focus issues with entering and exiting videos.- Update the “Long Shot” challenge for Nightfall.- Fixed FX issues with flares not always displaying the green FX.- Fix conflicts between a placed IMS and some traps.- Fix issue for late joiners so that they could contribute to active challenges.- Pet aliens can no longer cause the “Melee Only” challenges to fail when they kill an alien.- Players no longer see weapon based challenges when the “Pistols Only” Relic is active.- Fixed case where if a user holds the ADS button while they fire a Venom-X gun and continued to hold the button the grenade explosion and effect would be invisible. (Nightfall and Mayday)- Fixed case where some challenges were awarding multiple skill points.- Cleaned up logic for deployable items between hosts and clients.- Fixed host migration issues with locker keys not displaying in the HUD.- Last stand icon no longer shows in coop games after being revived.- Included Rhino kills on the “Kills” leaderboard.- Fixed spawning animation issues after a host migration.- Integrated new lobby music for each map.- Disabled the ability to activate special abilities while controlling the Trinity Rocket.- Removed Burst Fire as an attachment for locker weapons.