Patch 4.1 Live su World of Warcraft

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a cura di FireZdragon

Con il mantenimento odierno, sui server di World of Warcraft, è stata finalmente applicata la Patch 4.1.Questo aggiornamento, chiamato Rise of the Zandalari, vedrà l’introduzione di nuove eroiche, il guild finder, nuove guild challenges oltre che ai consueti bug fixes e bilanciamenti. Vi lasciamo con la lista completa delle patch notes:World of Warcraft Client Patch 4.1Rise of the ZandalariThe days when great troll empires stretched across ancient Kalimdor are long past. Millennia of war and internal strife have stripped these nations of their power, lands, and glory. As Azeroth recovers from the destruction of the Cataclysm, the world’s divided troll populations face a bleak future. These dark times have spurred the trolls of the Zandalar, the historically wise and scholarly tribe from which all trolls originated, to take drastic action. They have embarked on a bold crusade to save their race by uniting trolls into a single mighty empire. With the Zandalari’s aid, the fallen capitals of the Gurubashi and Amani nations—Zul’Gurub and Zul’Aman—are already rebuilding, replenishing their forces for a bloody campaign to expand their territories.Yet Vol’jin and his Darkspear trolls are not aligned with the Zandalari. They have sworn to stand with their Horde comrades—and even work with the Alliance—should the trolls ignite a new war on Azeroth. Soon, Vol’jin might be forced to act on his promise, for if the Gurubashi and Amani are left to their own devices, the world will know the legendary strength and savagery of the ancient troll empires once again.Guild ChallengesBuilt into the Info panel of the guild user interface, Guild Challenges are weekly tasks guild groups can tackle for additional guild experience, achievements, and gold. At the top of the guild user interface Info pane, a new Guild Challenges section is displayed and broken into three categories: Dungeons, Raids, and Rated Battlegrounds. Any guild group will qualify for Guild Challenges credit and there is a set number of times each challenge can be completed per week.Guild FinderGuild Finder is a new system designed to enable easier and faster guild recruitment. Guild leaders and players who are looking for a guild to call home will use the Guild Finder to meet one another and begin communications that can lead to a prosperous membership. Whether you’re a guild leader looking to fill your ranks or a player looking for a guild that meets your strictest requirements, the Guild Finder provides an easy way to make new friends!Dungeon Finder: Call to ArmsA new system intended to lower queue times, Dungeon Finder: Call to Arms offers additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you’ll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/potion, a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount.GeneralConquest Points are now purchasable from the Valor Quartermasters at 250 Conquest Points per 250 Valor Points.Honor Points are now purchasable from the Justice Trade Goods vendors at 250 Honor Points per 375 Justice Points.Justice Points are now purchasable from the Honor Trade Goods vendors at 250 Justice Points per 375 Honor Points.Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.A dead player can now be resurrected by targeting them using the Party or Raid Frame even if they have released. No more hunting for corpses.AchievementsA new feat of strength with an associated title, “the Camel-Hoarder”, has been added for players that have bested Dormus and obtained the Reins of the Grey Riding Camel — because there must always be a Camel-Hoarder.PvPThe following Battleground achievements have been permanently removed from the game, as they do not function correctly with the achievement tracking system: Guild Gankin’ in Gilneas, Guild Gulch, The Peak of Perfection, The Perfect Guild Storm, Storming the Beach.Rated BattlegroundsThe achievements to win 100 Rated Battlegrounds have been renamed to “Veteran of the Alliance” and “Veteran of the Horde”, and now award those titles.Achievements to win 300 Rated Battlegrounds have been added, awarding the “Warbound” and “Warbringer” titles to the Alliance and Horde respectively.Arathi BasinThe achievement “We Had It All Along *cough*” now requires the player to win Arathi Basin by 50 points or less, up from 10 points or less.The Battle for GilneasThe achievement “Jugger Not” now requires the player to win The Battle for Gilneas by 100 points or less, up from 10 points or less.The achievement “Out of the Fog” requires the player to defend 2 bases in a single battle, down from 3.The achievement “One Two Three You Don’t Know About Me” requires the player to assault 2 bases in a single battle, down from 3.The achievement “Not Your Average PUG’er” now requires 10 total flag defenses, down from 50.The achievement “Battle for Gilneas All-Star” now requires a single flag assault and flag defense in a battle, down from 2.Achievements Bug FixesThe guild Rated Battleground title achievements should now properly be awarded.Valor and Conquest Points are displaying the correct values when tracked for achievements.Classes: GeneralAll non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities.Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul’dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player.Death KnightsDark Simulacrum now works on numerous additional spells in dungeon encounters.Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.Talent SpecializationsBloodBlood Shield now only works while in Blood Presence.Death Strike self-healing no longer generates threat.FrostBlood of the North (passive) now permanently converts both Blood Runes into Death Runes. There is no longer any proc interaction with Blood Strike required to activate Death Runes.Frost Strike now deals 130% of weapon damage, up from 110%.Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers. In addition, Howling Blast now has a facing requirement.UnholyDesecration no longer triggers when an applicable strike hits a snare-immune target. This is primarily to avoid unnecessary spell effect clutter during boss encounters.Rage of Rivendare again applies 15/30/45% additional damage to Plague, Sc