Disponibile una nuova patch per la versione PC di Battlefield 4

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a cura di Alexander

DICE ed EA
hanno reso disponibile una nuova patch per la versione PC dello sparatutto Battlefield 4. L’aggiornamento introduce diverse migliorie a più livelli e risolve alcuni bugs relativi anche i driver 331.82 per schede video Nvidia e configurazioni SLI. Il supporto per il gioco si è rivelato difficile da gestire ed ha creato problemi di ogni tipo sin dalla release, sia in multiplayer sia in singolo, ma la situazione sta lentamente migliorando, nonostante molti aspetti debbano ancora essere sistemati in maniera definitiva.A seguire trovate il changelog in inglese dell’update:- Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.- Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents.- Fixed one of the issues related to the so-called “Netcode” (see below for details)- Fix for player tags not always showing when needed to, resulting in players shooting team members.- Fix for graphical flickering appearing on terrain.- Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.- Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. -Fix for players getting stuck in the revive screen after being killed.- Fix for players getting stuck in the kill camera after being revived.- Fix for the game mode specific ribbons being counted twice in the multiplayer progression.- Made the NVidia 331.82 driver version mandatory for all players.- Disabled DirectX 11.1 on NVidia cards that have outdated drivers.- Fixed driver version not being properly detected on NVidia Optimus systems.- Fixed a minor crash that could occur when bringing up the scoreboard.- Fix for the issue where the game would get stuck in loading screen when players tried to join a Second Assault map without actually owning Second Assault.- Various “Netcode” improvement: