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NBA 2K17: Un grosso aggiornamento per la versione PS4

NBA 2K17: Un grosso aggiornamento per la versione PS4

NBA 2K17
A cura di Pietro Guido “Raxias” Gualano del 13/10/2016
2k Sports ha pubblicato una corposa patch per la versione PS4 di NBA 2K17, nuovo capitolo della serie NBA 2K che ha conquistato fan e addetti ai lavori. Grazie a questo update vengono corretti alcuni malfunzionamenti segnalati dagli utenti relativi ai colori delle divise, alla segnalazione del punteggio, alla gestione delle animazioni e non solo. A seguire trovate le note complete della patch in inglese, questo update dovrebbe arrivare presto anche su PC e Xbox One.

General

Corrected an issue where some postrelease uniform colors would clash with the opposing team’s uniform in certain matchups.
After a made basket, the score will no longer update on the scoreboard until after the animation has completed; this should be much less confusing.
Fixed a case where your friends list in the Who’s Online menu would disappear while viewing it.
Contact Dunk animations should now properly stay equipped on your MyPLAYER.
Gameplay
The Relentless Finisher badge should now give the proper bonuses on contact layups when leveling it up.
Fixed an extremely rare hang that could occur when a player was attempting to grab a rebound.

MyPARK / 2K PRO-AM

Fixed a case where certain jump shot animations would result in the shot meter reporting an incorrect very late timing during high-latency situations.
Addressed an issue where you would not be granted a win if your opponent disconnected during a Pro-Am Walk-On/Team game under certain conditions.
Users in Ante-Up will now always be presented with the correct ante-up amount prior to joining the Got Next queue.

MyCAREER / MyCOURT

Corrected a case that would result in loading into a black screen heading into a game.
Connection events will now always appear on the schedule once you agree to them/set them up.
Addressed a hang that could occur when attempting to enter the 3PT/Dunk Contest when your MyPLAYER was injured.
Fixed a hang that could occur when loading into a Live Practice when a number of players on your team were simultaneously injured.