Two Worlds: Patch 1.4

Reality Pump ha rilasciato la patch 1.4 per Two Worlds in versione PC. Il file, delle dimensioni di 298 MB, è scaricabile dal link sottostante. Di seguito trovate il changelog:

Changelog 1.4

For points marked with * game has to be started from the beginning: Main Menu ->Start New Game. Using save games will disable patch functionality for those points and may lead to unexpected results.


Balancing:

# Monsters strength and HP rebalanced (*)
# Bandits strength rebalanced (*)
# Bows strength rebalanced (*)
# Melee combat weapons rebalanced (*)
# Traps rebalanced (*)
# Magic rebalanced (*)
# Skills rebalanced (*)
# Skill requirements rebalanced (*)
# Equipment requirements rebalanced (*)
# Weight rebalanced (*)
# Objects stacking rebalanced (*)
# fighting from horse - not so powerful (*)
# Immunity added to some enemies (e.g. skeletons are immune for piercing and slashing, fire dragons are immune to Fire) (*)


New features:

# Faster graphic rendering on nVidia Graphic Cards.
# Moving/selling multiple objects - with Left Ctrl pressed.
# Vit., Str., Dex., Willp. - timed potion effect displayed in inventory.
# Inventory space increased.
# New graphic settings added DOF, Horizon, water reflections, hit info, player info
# Bow auto aiming option added
# Magic aiming cursor visible even if attacking spell is not highlighted
# Killing NPCs inside houses - invisible for other NPCs (*)
# 4 new armour sets added. (*)
# More Animals in villages (hens, ducks, gooses). (*)
# Magic shop near first teleport in Komorin. (*)
# Brotherhood shop at Vesit Delurna Coral. (*)


Fixed bugs:

# Soulpatcher gives more points than you actually have - fixed. (*)
# Quest with Nellor - fixed (*)
# Fariel is dying killed by spider. (*)
# Death strike skill fixed. (*)
# Guards harassing player after paying one of them with 30% - fixed (*)
# torches stacking (*)
# Many clipping bugs on various maps - fixed.
# Disarming arrow - crash - fixed
# Not working heavy maces -fixed
# Bombs explosions - fixed
# Horse behaviour - improved
# screens zooms while upgrading a skill
# game crash when buying spell card magic hammer and trying to add it directly to my active spell.
# If you set the spell bar focus to a defensive spell you can't use a hotkey of any offensive spell that needs a target because the char doesn't aim (and all the spells will hit the floor). It would be good if the cross-hair is always visible

Data di uscita: Disponibile (PC) - 29 Agosto (Xbox 360)
0
caricamento in corso...
© 1999 - 2010 GALBIT SRL TUTTI I DIRITTI RISERVATI - P.IVA 07051200967