Gas Powered Games ha rilasciato la patch 1.1.3254 per
Supreme Commander, scaricabile dal link sottostante (1,26 MB). Di seguito trovate il changelog:
* Shields now protect against UEF and Cybran strategic bombers.
* Disconnection dialog now updates properly, and quiet times will not get stuck at five seconds.
* Aircraft carriers that are building aircraft can no longer be attacked by Interceptors or Air Superiority Fighters.
* Fixed issues relating to how T3 artillery fires.
* Children of children will now die correctly when Czar/Atlantis dies.
* Cybran T2 Sonar hit points increased.
* Engineers will no longer assist a shield generator if the shield has been destroyed. They will now wait until the shield comes back up before assisting
* Strategic Missile Launchers will no longer play the 'Strategic Launch Detected' voice if you simply select a spot to nuke.
* UEF T3 Sonar Platform's rate of fire decreased and damage increased.
* Corona damage radius changed from 0 to 1. This effectively reduces the DPS of the unit.
* New Ferry Beacon Icon.
* Fixed issue that prevented players from moving the cursor to lower third of screen.
* Fixed exploit that let players permanently move the CDR off map.
* dbg_ballistics is no longer usable with cheats off.
* Fixed crash that occurred when players pressed and held middle mouse wheel down and then pressed the End or Home key in game.
* Transport-related tweaks.
* Introduced 500 structure build queue limit.
* Sacrifice retuned (Originally incorrectly stated that could not sacrifice on ACU/SCU upgrades; this is still viable but has been retuned).
* Replays downloaded from the GPGnet Replay Vault will no longer cause the replay dialog to fail.
* Sacrifice Exploit on paused SCU/SCU corrected.
Data di uscita: Disponibile PC/11 settembre X360