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Splinter Cell Blacklist: l'update 1.02 apporta diverse migliorie

Splinter Cell Blacklist: l'update 1.02 apporta diverse migliorie

Splinter Cell: Blacklist

PC, PS3, WIIU, X360




22 agosto 2013

A cura di Davide “Alexander” Dorino del 13/09/2013
Ubisoft ha rilasciato un nuovo aggiornamento per il suo acclamato Splinter Cell: Blacklist, uscito il 28 agosto su PC, PS3, Xbox 360 e Wii U.
A seguire trovate l'elenco corposo di fix e delle correzioni introdotte al titolo da Ubisoft Montreal:

Fix Generali
* Fix for crash on startup on DX11 with certain monitors
* Fix memory leak in DX11 constant buffer system
* Fix for hang on controller disconnect in loading screens
* Fix for hang in customize gear screen
* Fix rare crash with host disconnect
* Fix crash in loading screen after getting killed in the tunnel
* Fix hang in coop after checking computers and disconnecting
* Fix crash when equipping tri-rotor in customize gear menu
* Fix coop crash in loading screen
* Fix popup crash in lobbies
* Fix potential audio crash in preload
* Fix crash with exclusive skins in co-op
* Fix for potential hang after pausing cutscene
* Fix frag grenade crash

* Fix issues with rogue agent scoring
* Fix input for interrogation scenes
* Fix co-op interactions with missing prompts
* Fix for players reaching out of world location in certain missions
* Fix for player getting stuck in kobin back alley
* Fix capture the intel objectives when maximum intel is acquired by one team
* Fix bad spawns during transitions
* Fix getting stuck in door on a specific point on a map
* Fix for exploits in SvsM
* Fix for spy getting out of map
* Fix for merc getting stuck
* Fix for intel getting stuck on gun
* Fix door replication on a specific map in co-op
* Fix some invisible collisions
* Fix some crate collisions
* Fix for objects falling out of world
* Fix getting stuck in corner with crossbow
* Fix for spy weapon abuse
* Fix for getting stuck in transition area in co-op
* Fix for getting stuck in co-op on disconnect
* Balance tweaks for frontal attacks

* Reduce host migration failures
* Fix clients getting stuck in sessions with multiple simultaneous host migrations
* Improvements to game migration
* Improve speed of getting into game

* Fix controller detection when multiple input devices are connected
* Allow gamepad input even if window has no focus
* Debounce use key so holding it down doesn't trigger sequence of actions
* Fix issue where player can get stuck in sprint mode

* Fix trirotor explosion
* Fix visible scope during cinematics
* Support for super widescreen aspect ratios
* Fix character rendering on customization screens on high resolution displays
* Optimise flash depth stencil buffer allocations
* Fix broken tv state
* Fix for targets appearing in bind pose
* Fix merc animation
* Fix issue with unknown resolutions

Interfaccia grafica
* Remove duplicated back button in dead drops sub menu
* Fix erroneous Joy1/Joy2 button prompts when using keyboard
* Fix incorrect message displayed after deploying tri rotor
* Fix mouse auto centering when buying items
* Fix for hud sometimes missing during mark & execute
* Fix with UI getting stuck in customize gear screen whilst upgrading a weapon
* Fix controller selection wheel flicker when you don't have focus
* Fix mouse clipping issue when lowering resolution below monitor's native resolution
* Fix loadout screen missing locks
* Fix weapon placement in customize gear screen
* Fix preview in coop lobby
* Fix view match settings during countdown
* Fix gone dark hint display
* Fix for leaderboard display corruption

* Fix sound loop for mouse over animations in the SMI
* Fix for trirotor sounds in co-op
* Fix lost sound on pause menu in coop
* Fix for audio during controller reconnection

* Make file save system more robust
* Gracefully handle corrupted save game files
* Optimise engine to improve performance on older AMD CPUs