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Rilasciata una nuova patch per Aliens: Colonial Marines per console

Rilasciata una nuova patch per Aliens: Colonial Marines per console

Aliens: Colonial Marines

PS3, X360




12 febbraio 2013

A cura di Luca “Metalwing” Marletta del 21/03/2013
Lo studio di sviluppo Gearbox ha annunciato quest'oggi il rilascio di una nuova patch per Aliens: Colonial Marines: quest'ultima verrà rilasciata per le versioni console del gioco, ovvero PS3 e Xbox 360, e risolverà alcuni problemi con le animazioni, la modalità multiplayer e altro ancora.

Di seguito potrete trovare la patch note del nuovo aggiornamento:


- Added additional safeguards to better protect save data.
- Resolved an issue where a player’s level could sometimes appear incorrect when backing out of a party.
- Addressed several scenarios under which players could spawn without a weapon.
- Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
- Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
- Smart Gun animation now properly tracks targets.
- Addressed some instances where Xenos would display erratic animations.
- Increased light radius for player’s shoulder lamp.
- Adjusted aim assist to better reflect player input.
- Miscellaneous bug fixes.


- Tweaked enemy and friendly AI to be more aggressive and responsive.
- Modified campaign difficulty to account for improved AI responsiveness.
- Improved enemy collision detection regarding doors and Power Loader.
- Players will no longer bleed out immediately when downed in a Power Loader.


- Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
- Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
- Crusher pick-ups now correctly appear as highlighted for clients.