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<b>Project CARS</b>: build 245 disponibile

Project CARS: build 245 disponibile

Project CARS

PC, PS3, WIIU, X360

Simulazione guida

7 maggio 2015

A cura di Francesco “Mastelli Speed” Ursino del 03/07/2012
Slightly Mad Studios ha rilasciato uno speciale aggiornamento per Project CARS; la build 245, disponibile per account Team Member o superiori, va a risolvere alcune problematiche relative a improvvisi crash avvenuti durante la fruizione della precedente build 244.
Questo il log:

Build 245 (2/7/12, Team Member+)

Anyone who is using a work around of old data and new .exe. Will have to replace the files back to the way they were on 244, or do a full uninstall, re-install, then install the patch.

Adding changes to render bridge to allow recording of debug information to a binary log
Modified render bridge logging system to allow writing to user folder (along with graphics configs etc)
Added call to dump raw data from render bridge
Added command line arg to wait for tweakit connection
Modified render bridge logging to pass in project subfolder
Integrate changes to switch car preview when car is selected in quick solo
Fix for game freezing when pressing start
New FE garage with corrupt meshes fixed
Added support for misc scene exports for menu background
Generic materials. Renamed carbon_gloss material to paint_carbon_gloss
Formula B: added missing mirrors to wireframe/template
Loading Screen – improved weather icon for Partly Cloudy
Changed direction of arrows for Concord and Chesterfield MAP files
Added camera files back in for menu background
Formula Rookie: added new livery
Removed background video so 3D scene is now default


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